Mobile app design

  • Project - mobile app
  • Work done - mobile app design, UX, UI

A gamified to-do list.

The app was a noncommercial project created during my Masters thesis work on delivering aspects of positive psychology on mobile phones. It aimed to reward the user for completing more difficult tasks and construct a dramatic metaphor for the relative effort required.

The user lists a variety of taks to complete and assigns difficulty values to them (from 1-5) which have corresponding reward coins. These coins can be redeemed for desirable activities of varying costs, also added by the user. Using this framework of challenges and rewards, the user engages more willingly with harder tasks.